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Darkness of Hallowvale Quest Guide

Members2 Quest Points

Updated September 2026

Darkness of Hallowvale continues the Myreque storyline and opens up Meiyerditch and its shortcut doors. It needs seven skills, several of which cannot be boosted, and ends with a scripted encounter with Vanstrom Klause.

Overview

DifficultyExperienced
LengthLong
Quest points2
SeriesMyreque
Start pointTalk to Veliaf Hurtz in the basement of the Burgh de Rott inn.

Requirements

Skill Requirements

SkillLevel
Construction5
Mining20 (not boostable)
Thieving22 (not boostable)
Agility26
Crafting32 (not boostable)
Magic33
Strength40 (not boostable)

Quest Requirements

Other Requirements

  • Ability to withstand several melee attacks from Vanstrom Klause (level 169)

Items Needed

  • 8 nails
  • 2 planks
  • Hammer
  • Knife or sickle
  • Air rune and law rune for Telekinetic Grab (obtainable during the quest)

Recommended

  • Combat level 50+
  • Stamina or energy potions
  • A pickaxe for a shortcut
  • Teleports to Burgh de Rott, Paterdomus and Varrock
  • Vyrewatch outfit if your Thieving or Hitpoints are low
  • Armour and food, or 43 Prayer for Protect from Melee

Walkthrough

Video walkthrough by Slayermusiq1.

  1. Start in Burgh de Rott. Talk to Veliaf, then repair the boat and boat chute using 2 planks, 8 nails and a hammer, and sail to Meiyerditch.
  2. Enter the city. Climb the wall, kick in the floorboards, whisper to a citizen about the Myreque and find Old Man Ral, telling him the "Sage of Sanguinesti" sent you.
  3. Cross the rooftops. Follow the sickle marks through sectors 1, 2 and 3, using a knife or sickle on walls and repairing the broken ladder to reach the Myreque hideout.
  4. Report back. Take Vertida's message to Veliaf, investigate the strange noises at Paterdomus for Drezel and report the werewolf sighting to King Roald in Varrock.
  5. Sketch Castle Drakan. Return to Meiyerditch, reach Safalaan and sketch the north, west and south sides of the castle using charcoal on papyrus at the sickle symbols.
  6. Survive Vanstrom. When Vanstrom Klause (level 169) ambushes you, use Protect from Melee and finish the final sketch after five of his attacks.
  7. Find the laboratory. Use a knife on the fireplace and the portrait for the key, then find the tapestry house and use the key on the vampyre statue to open the secret laboratory.
  8. Finish up. Use Telekinetic Grab on Haemalchemy volume 1, then take the book and a sealed message back to Veliaf in Burgh de Rott.

Rewards

  • 2 Quest points
  • 7,000 Agility experience
  • 6,000 Thieving experience
  • 2,000 Construction experience
  • Tome of experience granting 2,000 experience to three skills (level 30+)
  • Access to two shortcut doors in Meiyerditch
  • Membership of the Myreque

Darkness of Hallowvale FAQ

01What skills do I need for Darkness of Hallowvale?

5 Construction, 20 Mining, 22 Thieving, 26 Agility, 32 Crafting, 33 Magic and 40 Strength. Mining, Thieving, Crafting and Strength cannot be boosted for the relevant obstacles.

02Can I die during the Vanstrom Klause encounter?

Yes. You cannot kill him, but Protect from Melee stops all his damage once the cutscene ends — just survive five attacks and then finish the sketch.

03What are the rewards for Darkness of Hallowvale?

2 Quest points, 7,000 Agility, 6,000 Thieving and 2,000 Construction experience, a tome granting 2,000 experience to three skills and access to Meiyerditch's shortcut doors.

04How long does Darkness of Hallowvale take?

It is a Long Experienced quest, mostly because navigating Meiyerditch's rooftops is slow and confusing.

05Are the Darkness of Hallowvale requirements boostable?

Partly. Construction, Agility and Magic can be boosted, but Mining, Thieving, Crafting and Strength cannot for the relevant obstacles.

06Is Darkness of Hallowvale worth doing?

Yes. It advances the Myreque storyline, unlocks two shortcut doors in Meiyerditch and is required for A Taste of Hope.

Next Quest

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