Skip to main content
Sponsor OSRSToolkitWe're offering sponsor slots — [email protected] to discuss.
📜

Monkey Madness II Quest Guide

Members4 Quest Points

Updated September 2026

Monkey Madness II is a Grandmaster quest with massive Slayer and Agility experience, the Royal seed pod and the heavy ballista. It needs five quests and 69 Slayer, 70 Crafting, 60 Hunter, 55 Agility, 55 Thieving and 60 Firemaking.

Overview

DifficultyGrandmaster
LengthVery Long
Quest points4
SeriesGnome
Start pointTalk to King Narnode Shareen in the Grand Tree.

Requirements

Skill Requirements

SkillLevel
Slayer69 (not boostable)
Crafting70 (not boostable)
Hunter60 (not boostable)
Agility55 (not boostable)
Thieving55 (not boostable)
Firemaking60 (not boostable)

Quest Requirements

Other Requirements

  • Balloon flight route to the Gnome Stronghold must be unlocked

Items Needed

  • A lemon and grapes
  • A pestle and mortar
  • Pickaxe (if taking the tanking route)
  • Logs and a light source
  • Hammer and chisel (obtainable during the quest)
  • M'speak amulet and monkey talisman
  • Ninja monkey greegree (small or medium)
  • A slash weapon (Wilderness sword recommended)
  • The Translation book from The Grand Tree

Recommended

  • Magic logs for flying back to the Gnome Stronghold
  • Food (monkfish or better), stamina and prayer potions
  • Antidote+ or a Serpentine helm
  • A good weapon and armour with high melee/Ranged defence
  • Weight-reducing clothing such as Graceful
  • Combat level 90 and a one-click emergency teleport

Walkthrough

Video walkthrough by Slayermusiq1.

Step 1 of 6

Rewards

  • 4 Quest points
  • 80,000 Slayer, 60,000 Agility, 50,000 Thieving and 50,000 Hunter experience
  • Two 50,000 experience rewards from Duke in your choice of combat skills
  • A Royal seed pod for unlimited Grand Tree teleports
  • Access to the Crash Site Cavern and maniacal monkey hunting
  • Access to the Ape Atoll bank, Oobapohk's Javelin Store and a new glider spot
  • Ability to wield the heavy ballista and communicate with monkeys without the amulet

Monkey Madness II FAQ

02How do I kill Kruk?

Kruk can be flinched by trapping him against a cave wall so he stands diagonally, or killed with Ranged, Stamina potions and Protect from Missiles using a hit-and-run method.

03What does Monkey Madness II unlock?

The Royal seed pod, the heavy ballista, Crash Site Cavern, maniacal monkey hunting, the Ape Atoll bank, and huge Slayer and Agility experience.

04How hard is Monkey Madness II?

It is a Grandmaster, Very Long quest. The hardest parts are Kruk (level 207), the demonic gorillas (level 275) and Glough (level 431), so the wiki recommends around combat level 90 with strong gear and food.

05Can I boost the requirements for Monkey Madness II?

No. 69 Slayer, 70 Crafting, 60 Hunter, 55 Agility, 55 Thieving and 60 Firemaking are all not boostable, and the Gnome Stronghold balloon route must be unlocked to start.

06How do I beat Glough in Monkey Madness II?

Glough is level 431 and the final boss, fought in his laboratory after the tortured and demonic gorillas. Bring high-healing food, stamina and prayer potions, and use the appropriate Protection prayers.

07What does the Royal seed pod do?

The Royal seed pod gives unlimited free teleports to the Grand Tree, usable up to level 30 Wilderness, making it a very convenient travel item.

Next Quest

See every quest in the game, or find the next one on the optimal route.

Sources & methodology

XP rates, requirements, and drop data in this guide are cross-checked against the OSRS Wiki and verified against in-game behaviour. Grand Exchange prices move daily, so treat GP/hr figures as estimates and confirm current prices with the OSRS Wiki price tracker before committing to a method.