Wilderness Diary
Wilderness Diary
Diary
The Wilderness Achievement Diary includes all of the Wilderness and is an active PVP zone. The rewards are claimed from an NPC named Lesser Fanatic who can be found in edgeville between the slayer master and the grand exchannge.
The Wilderness Diary covers the entire Wilderness and the Wilderness God Wars Dungeon, so every task carries the risk of player killers. The Lesser Fanatic, east of the Edgeville jailhouse and outside the Wilderness, grants the rewards. The easy tier is remarkably light, needing only 21 Magic, 15 Mining and 15 Agility. Higher tiers send you deep into the Resource Area, the Lava Maze and the boss lairs, so bring only what you are willing to lose.
The Wilderness sword 1 to 4 is the reward. Easy makes the sword always slash webs successfully, lets the Wilderness lever also teleport to Edgeville, and gives daily free runes from Lundail. Medium lowers Resource Area entry, allows four ecumenical keys, improves ent yields, opens the lesser Wilderness boss lairs and allows loot from Rogues' Castle chests. Hard adds a daily Fountain of Rune teleport, 50% more lava shards, noted Wine of Zamorak, obelisk destination selection, and removes the teleport delay in Revenant and boss caves. Elite grants unlimited Fountain of Rune teleports, free Resource Area entry, noted dragon bones from Wilderness dragons, and a higher dark crab catch rate.
Prioritise the easy and medium tiers for cheap, quick quality-of-life unlocks and access to the lesser Wilderness bosses. The hard tier is worth it for choosing obelisk destinations and the noted Wine of Zamorak. Elite is a serious grind requiring 96 Magic, 90 Smithing and Cooking, 85 Mining and Fishing and 84 Thieving, but free Resource Area access and noted dragon bones make it worthwhile for ironmen. Remember that completing another task resets multi-boss kill progress.
What the Wilderness Diary unlocks
- EasyWilderness sword 1
- MediumWilderness sword 2
- HardWilderness sword 3
- EliteWilderness sword 4
Requirements
easy tier
Skills
Items
- • Any alchable item
- • Chaos talisman, tiara or Abyss
- • Combat equipment
- • Any pickaxe
- • Any team cape (Team cape x and team cape zero work. Team cape i is untested.)
Quests
- • Enter the Abyss
Tasks
0/12 done
| Task | Requirement | |
|---|---|---|
| Cast Low Alchemy at the Fountain of Rune. | 21 MagicItem that can be alchemised (nearly any item) | |
| Enter the Wilderness from the Ardougne or Edgeville lever. | ||
| Pray at the Chaos Altar in the Western Wilderness. | ||
| Enter the Chaos Runecrafting temple. | Access to the Chaos Altar (chaos talisman/tiara, catalytic talisman/tiara, or the Abyss) | |
| Kill a Mammoth in the Wilderness. | Weaponry | |
| Kill an Earth Warrior in the Wilderness beneath Edgeville. | 15 AgilityWeaponry | |
| Restore some prayer points at the demonic ruins. | ||
| Enter the King Black Dragon's lair. | ||
| Collect 5 Red spiders' eggs from the Wilderness. | ||
| Mine some Iron ore in the Wilderness. | 15 MiningAny pickaxe | |
| Have the Mage of Zamorak teleport you to the Abyss. | Completion of Enter the Abyss | |
| Equip any team cape in the Wilderness. | Any team cape |
Rewards
4 unlocks
- ★Wilderness sword 1 - Always slashes webs successfully - Identical stats to an iron sword
- ★Antique lamp worth 2,500 experience in any skill of at least level 30
- ★You can now use the Wilderness lever to teleport to Edgeville, as an alternative to East Ardougne
- ★Lundail offers you 40 random runes for free every day
Requirements
medium tier
Skills
Items
- • Any pickaxe
- • Rune axe or better
- • Anti-dragon shield
- • Combat equipment
- • Unpowered orb
- • 3 cosmic runes
- • 30 earth runes
- • 7,500 coins
- • 3 gold bars
- • Hammer
- • Muddy key
- • Charged Games necklace
Quests
- • Enter the Abyss
Other
- • Access to the Wilderness God Wars Dungeon
- • Partial completion of Between a Rock...
Tasks
0/11 done
| Task | Requirement | |
|---|---|---|
| Mine some Mithril ore in the Wilderness. | 55 MiningAny pickaxe | |
| Chop some yew logs from a fallen Ent. | 61 Woodcutting (not boostable)Any axe and weaponry | |
| Enter the Wilderness Godwars Dungeon. | 60 Agility or 60 StrengthGod equipment recommended if going further inside | |
| Complete a lap of the Wilderness Agility course. | 52 Agility | |
| Kill a Green Dragon. | Protection from dragonfire recommended if not safe spotting and weaponry to slay it | |
| Kill an Ankou in the Wilderness. | Weaponry, or sufficient combat stats to defeat a level 86 or level 98 Ankou while unarmed | |
| Charge an Earth Orb. | 60 MagicUnpowered orb and means to cast Charge Earth Orb (3 Cosmic runes and 30 Earth runes) | |
| Kill a Bloodveld in the Wilderness Godwars Dungeon. | 60 Agility or 60 Strength, and 50 SlayerWeaponry and god equipment | |
| Talk to the Emblem Trader in Edgeville about emblems. | ||
| Smith a Golden helmet in the Resource Area. | Partial completion of Between a Rock...50 Smithing7500 coins, 3 gold bars, and a hammer | |
| Open the Muddy Chest in the lava maze. | Muddy keyKnife, Wilderness sword 1, or a slashing weapon (or with 82 Agility using the Stepping Stone shortcut North of the Lava Maze) |
Rewards
10 unlocks
- ★Wilderness sword 2 - Identical stats to a steel sword
- ★Antique lamp worth 7,500 experience in any skill of at least level 40
- ★Entrance fee for the Resource Area lowered to 6,000 coins, down from 7,500 coins
- ★Possess up to 4 ecumenical keys at a time, up from 3
- ★Lundail offers you 80 random runes for free every day
- ★Access to the crevice shortcut in the Deep Wilderness Dungeon (with 46 Agility)
- ★Access to Callisto, Venenatis, and Vet'ion without requiring a slayer task
- ★15% more chance to receive drops from cutting fallen ents
- ★Ability to obtain loot from chests in the Rogues' Castle
- ★Zombie pirates you kill have a 50% chance of dropping something in addition to their bones, up from 15%
Requirements
hard tier
Skills
Items
- • Saradomin, Guthix, Zamorak Staff or Void knight mace
- • 2 blood runes
- • 2 fire runes
- • Unpowered orb
- • 3 cosmic runes
- • 34 air runes
- • Small fishing net
- • Rope
- • Hammer
- • About 6,000 coins
- • 2 adamantite bar
- • Combat equipment
- • Anti-dragon shield
- • Oily fishing rod
- • Fishing bait
- • Knife or Slash weapon
Quests
- • Death Plateau
- • Enter the Abyss
- • Mage Arena I
Other
- • Access to at least one of the three god spells
- • Access to the Wilderness God Wars Dungeon
- • Partial completion of Between a Rock...
- • Defeat the Chaos elemental
- • Defeat the Crazy archaeologist, Chaos fanatic, and Scorpia
Tasks
0/10 done
| Task | Requirement | |
|---|---|---|
| Cast any of the 3 God spells against another player in the Wilderness. | Completion of Mage Arena I60 MagicAny god staff and means to cast its related god spell (2 Blood runes, 1-4 Fire runes and 1-4 Air runes per cast) | |
| Charge an Air Orb. | 66 MagicUnpowered orb and means to cast Charge Air Orb (30 Air runes and 3 Cosmic runes) | |
| Catch a Black Salamander in the Wilderness. | 67 HunterSmall fishing net and a rope | |
| Smith an Adamant scimitar in the Resource Area. | 75 SmithingHammer and 2 adamantite bars6,000-7,500 coins | |
| Kill a Lava Dragon. | Protection from dragonfire recommended if not safe spotting and weaponry to slay it | |
| Kill the Chaos Elemental. | See the strategy guide | |
| Kill the Crazy archaeologist, Chaos Fanatic & Scorpia. | See the individual strategy guidesCompleting or updating any other task in-between will reset the progress for this task | |
| Take the agility shortcut from Trollheim into the Wilderness. | 64 AgilityPartial completion of Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1 | |
| Kill a Spiritual warrior in the Wilderness Godwars Dungeon. | 60 Agility or 60 Strength, and 68 SlayerWeaponry and god equipment | |
| Fish some Raw Lava Eel in the Wilderness. | 53 Fishing and 25 HerbloreOily fishing rod, fishing baitKnife, Wilderness sword 1 or 2, or a slashing weapon |
Rewards
12 unlocks
- ★Wilderness sword 3 - Identical stats to a mithril sword (only weighs negligibly more) - One daily teleport to the Fountain of Rune
- ★Antique lamp worth 15,000 experience in any skill of at least level 50
- ★Entrance fee for the Resource Area lowered to 3,750 coins, down from 6,000 coins
- ★Possess up to 5 ecumenical keys at a time, up from 4
- ★Ecumenical keys can now be sold to the Lesser Fanatic in Edgeville for 61,500 coins each
- ★Lundail offers you 120 random runes for free every day
- ★50% more lava shards from grinding lava scales
- ★67% more loot from chests in the Rogues' Castle, up from 33%
- ★You can now select your destination when using Wilderness obelisks, instead of being teleported to a random obelisk
- ★You'll no longer have a delay of 2 ticks (1.2 seconds) when using a teleport in the Revenant Caves or any of the Wilderness boss caves
- ★Wine of Zamorak taken from the Chaos Temple and Deep Wilderness Dungeon will now be noted
- ★Access to Spindel, Artio, and Calvar'ion
Requirements
elite tier
Skills
Items
- • Combat equipment
- • Hammer
- • 2 law runes
- • 8 water runes
- • Lobster pot
- • Dark fishing bait
- • About 3750 coins
- • Any pickaxe
- • Any axe
- • Tinderbox
Quests
- • Death Plateau
- • Desert Treasure I
- • Enter the Abyss
- • Mage Arena I
Other
- • Access to at least one of the three god spells
- • Access to the Wilderness God Wars Dungeon
- • Partial completion of Between a Rock...
- • Defeat Callisto/Artio, Venenatis/Spindel, and Vet'ion/Calvar'ion
- • Defeat the Chaos elemental
- • Defeat the Crazy archaeologist, Chaos fanatic, and Scorpia
Tasks
0/7 done
| Task | Requirement | |
|---|---|---|
| Kill Callisto, Venenatis & Vet'ion. | Completion of the Medium Wilderness diary is required to kill the greater versions, and completion of the Hard Wilderness diary is required to kill the lesser versionsSee the individual strategy guidesCompleting or updating any other task in-between will reset the progress for this task | |
| Teleport to Ghorrock. | Completion of Desert Treasure I96 MagicAncient Magicks selectedMeans to cast Ghorrock Teleport (2 Law runes and 8 Water runes) | |
| Fish and Cook a Dark Crab in the Resource Area. | 85 Fishing and 90 CookingLobster pot and dark fishing bait3,750-7,500 coins | |
| Smith a rune scimitar from scratch in the Resource Area. | 85 Mining and 90 SmithingWeaponry, any pickaxe, hammer, and 16 coal3,750-7,500 coins | |
| Steal from the Rogues' chest. | 84 Thieving | |
| Slay a spiritual mage inside the wilderness Godwars Dungeon. | 60 Agility or 60 Strength, and 83 SlayerWeaponry and god equipment | |
| Cut and burn some magic logs in the Resource Area. | 75 Woodcutting and 75 FiremakingAny axe and tinderbox3,750-7,500 coins |
Rewards
6 unlocks
- ★Wilderness sword 4 - Identical stats to an adamant sword (aside from weighing negligibly less) - Unlimited teleports to the Fountain of Rune
- ★Antique lamp worth 50,000 experience in any skill of at least level 70
- ★Free access to the Resource Area, down from a fee of 3,750 coins
- ★Lundail offers you 200 random runes for free every day
- ★Dragon bones from dragons killed in the Wilderness are now noted, unless this feature is disabled by talking to the Lesser Fanatic in Edgeville (this excludes the dragon bones of King Black Dragon)
- ★Catch rate of dark crabs increased by 112.5%
Wilderness Diary FAQ
01What are the Wilderness Diary rewards?
Every completed tier of the Wilderness Diary unlocks permanent rewards. The signature reward is the Wilderness sword (tiers 1-4): teleports to wilderness locations, noted drops, and free Edgeville furnace and bank access. Each tier also grants an antique lamp, and the elite tier adds the strongest region bonuses. Rewards are claimed from Lesser Fanatic.
02How do I upgrade the Wilderness sword?
The Wilderness sword upgrades through the four diary tiers: Easy unlocks tier 1, Medium tier 2, Hard tier 3, and Elite tier 4. Complete every task in a tier to claim its upgrade from Lesser Fanatic. Higher tiers keep the lower tier bonuses and add stronger effects.
03Do I need 85 Agility for the Wilderness diary?
No. The highest Agility requirement is 64 for the Trollheim agility shortcut in the hard tier, and 52 for the Wilderness Agility Course lap. The 74 and 82 Agility shortcuts to the Lava Dragon Isle and Lava Maze are hard-tier rewards, not tasks.
04What is the Wilderness sword 4 reward?
Wilderness sword 4 gives unlimited free teleports to the Fountain of Rune, free Resource Area entry, noted dragon bones from Wilderness dragons (excluding the King Black Dragon), 200 random free runes from Lundail daily, and an increased dark crab catch rate.
05Do I need to kill the Wilderness bosses for the Wilderness diary?
Yes. The hard tier needs the Chaos Elemental, Crazy archaeologist, Chaos Fanatic and Scorpia, while the elite tier needs Callisto, Venenatis and Vet'ion. Completing any other task in between resets multi-boss kill progress.
06What are the requirements for the Wilderness Diary achievement diary?
Each Wilderness Diary diary has four tiers — Easy, Medium, Hard, and Elite — with higher tiers requiring higher skill levels, more quests, and tougher combat encounters. Expand each tier on this page to see the exact skill and quest requirements before you start.
07What are the rewards for the Wilderness Diary diary?
Every completed tier unlocks permanent rewards: the Easy tier grants basic utility, Medium upgrades your diary gloves, Hard improves teleport access and drop rates, and Elite grants the strongest bonuses in the region. Use this checklist to see every reward as you complete tiers.
08Which Wilderness Diary diary tier should I aim for first?
For most accounts the Medium tier is the first big milestone — the diary gloves upgrade saves inventory space and the teleports make future training much faster. Ironmen should prioritise diaries early because gloves, lamps, and teleport unlocks are account-wide and never require trading.
09Do achievement diary rewards matter for ironmen?
Yes. Diary rewards are some of the best account-wide unlocks in the game for ironmen: gloves, free daily teleports, clue scroll rewards, and the elite bonus drops. Most ironman progression guides schedule diaries early for exactly this reason.