Devious Minds Quest Guide
OSRS Devious Minds walkthrough, requirements and rewards
Updated September 2026
Devious Minds is a short Mahjarrat quest that sets up Secrets of the North and rewards Fletching, Runecraft and Smithing experience. It needs 65 Smithing and 50 Fletching (both boostable) and 50 Runecraft (not boostable), plus several quests.
On this page
6 sections
Overview
| Difficulty | Experienced |
| Length | Short |
| Quest points | 1 |
| Series | Mahjarrat |
| Start point | Talk to the monk outside the Paterdomus Temple at the northern end of the River Salve. |
Requirements
Skill Requirements
| Skill | Level |
|---|---|
| Smithing | 65 |
| Runecraft | 50 (not boostable) |
| Fletching | 50 |
Quest Requirements
- Wanted!
- Recruitment Drive
- Black Knights' Fortress
- Druidic Ritual
- The Lost Tribe
- Goblin Diplomacy
- Rune Mysteries
- Priest in Peril
- Enter the Abyss
- Troll Stronghold
- Death Plateau
- Doric's Quest
Other Requirements
- Access to the Abyss via the Mage of Zamorak
Items Needed
- A mithril 2h sword
- A bow string
- A non-degraded large or colossal essence pouch (the sword, bow string and large pouch are all lost)
Recommended
- Combat level 30+
- Falador teleports
- Lumberyard teleport, Digsite pendant or a Dramen or Lunar staff
- An amulet of glory or Paddewwa teleports
Walkthrough
Video walkthrough by Slayermusiq1.
- The monk. Talk to the monk outside Paterdomus Temple and agree to take a mithril 2h sword to Doric.
- Make the bow-sword. Use the mithril 2h sword on Doric's whetstone to make a slender blade, attach a bow string to make the bow-sword and return it to the monk.
- Smuggle the orb. Use the orb on a non-degraded large or colossal pouch, then travel to Entrana through the Abyss and the Law Altar.
- Deliver the orb. Use the pouch on the altar of Entrana's church and watch the cutscene in which an assassin steals the relic.
- Report back. Talk to the High Priest, search the Dead Monk at Paterdomus and then report to Sir Tiffy Cashien in Falador Park.
Rewards
- 1 Quest point
- 5,000 Fletching experience
- 5,000 Runecraft experience
- 6,500 Smithing experience
Related Quests
Related Tools
Devious Minds FAQ
01What skills do I need for Devious Minds?
65 Smithing and 50 Fletching (both boostable) and 50 Runecraft, which is not boostable, plus Wanted!, Troll Stronghold and Doric's Quest.
02What items do I lose in Devious Minds?
The mithril 2h sword, the bow string and the large essence pouch are all consumed. A colossal pouch survives the quest.
03What are the rewards for Devious Minds?
1 Quest point, 5,000 Fletching, 5,000 Runecraft and 6,500 Smithing experience.
04How long does Devious Minds take?
It is a Short Experienced quest, though reaching the Law Altar through the Abyss can be dangerous.
05Are the Devious Minds requirements boostable?
65 Smithing and 50 Fletching can be boosted, but the 50 Runecraft requirement cannot.
06Is Devious Minds worth doing?
Yes. It sets up the Mahjarrat storyline and is required for Secrets of the North, and the Runecraft experience is useful.
Next Quest
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Darren started playing the original RuneScape 2 back in the day and came back when Old School RuneScape launched. He's played on and off over the years and built OSRSToolkit to give players a single place to find reliable tools, calculators, and guides — all informed by real in-game experience.