Animal Magnetism Quest Guide
OSRS Animal Magnetism walkthrough, requirements and rewards
Updated September 2026
Animal Magnetism unlocks Ava's attractor and accumulator, which automatically collect ammunition you fire. It needs 18 Slayer, 19 Crafting, 30 Ranged and 35 Woodcutting (none boostable) plus three quests.
On this page
6 sections
Overview
| Difficulty | Intermediate |
| Length | Medium |
| Quest points | 1 |
| Series | None |
| Start point | Talk to Ava in Draynor Manor. |
Requirements
Skill Requirements
| Skill | Level |
|---|---|
| Slayer | 18 (not boostable) |
| Crafting | 19 (not boostable) |
| Ranged | 30 (not boostable) |
| Woodcutting | 35 (not boostable) |
Quest Requirements
Other Requirements
- Ability to obtain 20 ecto-tokens
Items Needed
- Mithril axe
- 5 iron bars (unnoted)
- Ghostspeak amulet
- 20 ecto-tokens (or 4 bones, 4 buckets and 4 pots)
- Hammer
- Hard leather
- Holy symbol
- Polished buttons
Recommended
- Stamina or energy potion
- Fast travel to Draynor Manor, Port Phasmatys, Slayer Tower, Burthorpe and Rimmington
Walkthrough
Video walkthrough by Slayermusiq1.
- Start the quest. Search the bookcase in Draynor Manor to reach Ava in the west wing and agree to help fix her bed.
- Undead chickens. At the farm west of the Ectofuntus, talk to Alice and Malcolm with a ghostspeak amulet, get a crone-made amulet from the Old Crone near the Slayer Tower, then buy two undead chickens (10 ecto-tokens each).
- Make the magnet. Give the chickens to Ava; trade 5 iron bars to the nearby witch for selected iron, then use a hammer on it in the mine north-east of Rimmington while facing north.
- Undead twigs. Give the magnet to Ava, get a blessed axe from Turael in Burthorpe for a mithril axe and holy symbol, then chop an undead tree by the manor.
- Translate the notes. Deliver the twigs to Ava and solve the on-screen button puzzle to translate her research notes.
- Finish the device. Combine hard leather and polished buttons with the pattern to make a container, then give it to Ava.
Rewards
- 1 Quest point
- 1,000 Crafting experience
- 1,000 Fletching experience
- 1,000 Slayer experience
- 2,500 Woodcutting experience
- Ava's attractor (under 50 Ranged) or Ava's accumulator (50+ Ranged)
- The ability to trade with Ava and buy her devices
Related Quests
Related Tools
Animal Magnetism FAQ
01What skills do I need for Animal Magnetism?
18 Slayer, 19 Crafting, 30 Ranged and 35 Woodcutting, none of which can be boosted, plus The Restless Ghost, Ernest the Chicken and Priest in Peril.
02Which Ava's device do I get?
You receive Ava's attractor if your Ranged is below 50, or Ava's accumulator if your Ranged is 50 or higher.
03What are the rewards from Animal Magnetism?
1 Quest point, 1,000 Crafting, 1,000 Fletching, 1,000 Slayer and 2,500 Woodcutting experience, plus Ava's attractor or accumulator.
04How long does Animal Magnetism take?
It is a Medium-length Intermediate quest with travel between Draynor Manor, Port Phasmatys, the Slayer Tower and Rimmington.
05Is Ava's accumulator worth it?
Yes. It automatically collects most ammunition you fire, saving money and inventory space, and it is a staple for Ranged training on any account.
06Is Animal Magnetism good for ironmen?
Yes, it is a high-priority quest because Ava's accumulator collects ammunition for free. Ironmen should note the holy symbol needs 31 Prayer (not boostable), and polished buttons come from H.A.M. members, H.A.M. guards or Dig Site soil.
Next Quest
See every quest in the game, or find the next one on the optimal route.
Darren started playing the original RuneScape 2 back in the day and came back when Old School RuneScape launched. He's played on and off over the years and built OSRSToolkit to give players a single place to find reliable tools, calculators, and guides — all informed by real in-game experience.