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The Red Reef Quest Guide

Members2 Quest Points

Updated September 2026

The Red Reef is an Experienced medium quest that rewards 15,000 Sailing experience and 5,000 Smithing experience. It requires 52 Sailing (not boostable), 48 Smithing (not boostable).

Overview

DifficultyExperienced
LengthMedium
Quest points2
SeriesTortugan
Start pointTalk to Elder Raley at his home on the Great Conch.

Requirements

Skill Requirements

SkillLevel
Sailing52 (not boostable)
Smithing48 (not boostable)

Quest Requirements

Items Needed

  • A boat
  • Cannons on your boat for ship combat, or Magic/Ranged gear to skip it

Recommended

  • 65 Combat
  • 40 Prayer for Protect from Missiles during boat combat.
  • At least 300 hitpoints in repair kits (for players with weaker gear/cannons), preferably teak or better.
  • Combat equipment, food, and prayer potions.

Walkthrough

Video walkthrough by Slayermusiq1.

  1. Talk to Elder Raley in his. Talk to Elder Raley in his house just south of the Summer Shore's bank. Talk to Elder Katt at the entrance to the Sacred Grove. Talk to Floopa in the Sacred Grove. Sail to Red Rock, to the far west of the Great Conch. Optional: Inspect the Sailors' Marker next to Shipwright Sylvia to unlock the teleport for the sailor's amulet. Charter ships will now take players here as well.
  2. Talk to the receptionist in the. Talk to the receptionist in the building headquarters. Inspect all displays. Talk to Theodore Paxton in his office to the south. Sail to Last Light, south of Red Rock. Combat starts immediately upon arrival at Last Light. There is a bank chest in the north-east of Red Rock if you need to stock up on supplies before the coming battle. Upon approaching the island, two pirate ships will appear. Activate Protect from...
  3. You must sink both boats, either. You must sink both boats, either using your cannons or killing all of the pirates on board with Magic or Ranged. The fight takes place in an instance which you may exit at any point by leaving the area. Dock at Last Light. Teleporting away from the island after docking will cause your ship to become lost at sea, along with its contents. Upon docking your boat, you will immediately enter multi-combat with 6 level 5...
  4. Step out of the way when. Step out of the way when she charges up an attack, and keep Protect from Melee active. Once she equips a dragon scimitar, she can use its special attack to disable the player's protection prayer. Return to Theodore Paxton. Sail to the middle of the Red Reef, east of Red Rock, and board The Zenith. The quest is currently bugged and The Zenith is missing on some worlds. It should be where the map says "Red Reef" and...
  5. Equip the diving gear then talk. Equip the diving gear (or the medallion of the deep) then talk to Spencer Brentwood again. If you forgot your diving gear, Spencer Brentwood will let you borrow some.(To board your boat to get your diving gear talk to Spencer to disembark.) Once under the sea talk to Spencer Brentwood and then go north and repair the coral dredger. A level 112 giant lobster will attack you. Kill the Giant lobster. Can be safe-spot...
  6. Repair the coral dredger by clicking. Repair the coral dredger by clicking on it, then head to the dredger to the south-east to talk to Spencer Brentwood again. Once you are back on the ship talk to Spencer Brentwood once more to return to your ship. Return back to Floopa at Elder Raley's house.

Rewards

  • 15,000 Sailing experience
  • 5,000 Smithing experience
  • Access to Red Rock (partial completion)
  • Ability to unlock Red Rock as a teleport destination on the Sailor's amulet by inspecting the Sailors' Marker just west of the bank
  • Access to the Sacred Grove
  • Bosun's workbench schematic

The Red Reef FAQ

01What are the requirements for The Red Reef?

52 Sailing (not boostable), 48 Smithing (not boostable). Completion of Troubled Tortugans.

02What items do I need for The Red Reef?

A boat, Cannons on your boat for ship combat, or Magic/Ranged gear to skip it.

03What are the rewards for The Red Reef?

15,000 Sailing experience; 5,000 Smithing experience; Access to Red Rock (partial completion); Ability to unlock Red Rock as a teleport destination on the Sailor's amulet by inspecting the Sailors' Marker just west of the bank; Access to the Sacred Grove; Bosun's workbench schematic.

04How long does The Red Reef take?

The Red Reef is rated Experienced difficulty and medium in length.

05Why won't The Red Reef start?

It requires 52 Sailing and 48 Smithing plus Troubled Tortugans; if you only just met the requirements or finished Troubled Tortugans, relogging fixes a known bug that blocks the start.

06What do I need for The Red Reef?

You need your own boat, plus either cannons and crewmates for ship combat or Magic/Ranged gear to kill the pirate crews; 40 Prayer is recommended for Protect from Missiles.

07What does The Red Reef unlock?

It grants access to Red Rock and the Sacred Grove, a Bosun's workbench schematic, and lets you unlock Red Rock as a Sailor's amulet teleport by inspecting the Sailors' Marker west of the bank.

Next Quest

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