OSRS F2P Money Making Guide (2026) | Best GP/Hour Methods
Quick Decision Snapshot
Ranked F2P money makers with GP/hr, requirements, and best picks for fast GP, AFK, and low-risk training.
- Ranked F2P money makers with GP/hr, requirements, and best picks for fast GP, AFK, and low-risk training.
Need GP fast in F2P? Best overall is Zamorak wines for peak GP/hr, best AFK is yew logs, and best low-requirement is headless arrows. Use the ranked list below for full steps and rates.
Quick answer: F2P players can realistically earn 300-600K GP per hour. Zamorak wines and iron ore mining lead the pack, while yew logs and headless arrows offer the most AFK-friendly options; expect 15-30 hours to earn your first bond.
Playing Old School RuneScape without membership? This comprehensive F2P money-making guide covers the best methods to earn GP as a free player, including strategies to earn your first bond.
F2P Money Making Reality Check
F2P money making is harder than P2P, but entirely possible. Current bond prices (~10-14M) mean you need to dedicate 15-30 hours of efficient grinding to sustain membership through bonds alone.
Important: Your first bond is the hardest. After getting P2P access, making money becomes 5-10x easier.
Best F2P Money Making Methods
1. Collecting Zamorak Wines (400-600K/hr) ⭐
Requirements: Magic 33 (Telekinetic Grab)
- Location: Asgarnia Wine Altar (north of Falador)
- GP/Hour: 400-600K
- Difficulty: Easy
- Bot Competition: Medium
The best pure F2P money maker. Use Telekinetic Grab spell on wines.
What You Need:
- Law runes (1 per cast)
- Air runes (1 per cast)
- Falador teleport tabs (optional but recommended)
Method:
- Run to wine altar
- Cast Telekinetic Grab on wine
- Pick up wine (avoid monks - they'll attack)
- Bank at Falador
- World hop when wine is taken
- Repeat
Optimal Strategy:
- Learn the safe spots
- Move between two spawns
- World hop efficiently
- Bank every 20-28 wines
Tips:
- "Magic" wine spawn location for less monk aggro
- Use hotkeys for world hopping
- Falador teleport tabs worth the cost
- 100-150 wines per hour at peak efficiency
2. Mining Iron Ore (300-500K/hr)
Requirements: Mining 15
- Location: Al Kharid mine, Dwarven Mine
- GP/Hour: 300-500K
- Difficulty: Very Easy
- AFK Level: High
Simple, relaxing, and profitable. Mine iron ore and bank it.
Best Locations:
- Al Kharid Mine - Closest to bank
- Dwarven Mine - More rocks, less walking
- Resource Area (Wilderness) - Faster respawns, risky
Setup:
- Best pickaxe you can wield (Rune at 41 Mining)
- Weight-reducing equipment
- Stamina potions (optional)
Strategy:
- Mine at 3-rock location
- Drop or bank ore
- World hop if crowded
- 400-600 iron ore per hour
Power Mining vs Banking:
- Power mine: ~60K XP/hr, no profit
- Banking: ~40K XP/hr, 300-500K profit
3. Smithing Steel Bars (300-400K/hr)
Requirements: Smithing 30 (lower if using Superheat)
- Location: Blast Furnace or Falador
- GP/Hour: 300-400K
- Difficulty: Easy
- AFK Level: Medium
Buy iron ore + coal, smelt steel bars, sell for profit.
Method 1: Blast Furnace (Faster)
- Pay 2,500 GP fee per 10 minutes
- Much faster than regular furnace
- 300-400K/hr profit
Method 2: Superheat Item (F2P)
- Requires Magic 43
- More click-intensive
- Profit margins vary
Supplies:
- 1 iron ore + 2 coal = 1 steel bar
- Buy from GE, check margins daily
4. Cutting Yew Logs (200-300K/hr)
Requirements: Woodcutting 60
- Location: Edgeville, Lumbridge, Varrock Palace
- GP/Hour: 200-300K
- Difficulty: Very Easy
- AFK Level: Very High
Classic F2P method. Cut yew trees and bank or sell logs.
Best Locations:
- Edgeville - 3 trees near bank
- Lumbridge - Behind castle
- Varrock Palace - 2 trees, quiet area
What to Expect:
- 100-150 logs per hour
- Very relaxing
- Good for mobile
- Pet chance (1/66,000 per log)
Tips:
- Dragon axe doesn't work in F2P
- Rune axe is best (41 Woodcutting)
- Camp between 2-3 trees
- Bank when inventory full
5. Killing Hill Giants (150-250K/hr)
Requirements: Combat 30+
- Location: Edgeville Dungeon, Hill Giant Plateau (Wilderness)
- GP/Hour: 150-250K
- Difficulty: Easy
- AFK Level: Medium
Kill hill giants for big bones and limpwurt roots.
Valuable Drops:
- Big bones: ~500 GP each (used for Prayer)
- Limpwurt root: ~1,000 GP each (Herblore secondary)
- Law runes
- Nature runes
- Coins
Best Location: Edgeville Dungeon (brass key required) - safest and closest to bank
Setup:
- Food (lobsters or better)
- Combat gear (whatever you have)
- Looting bag (optional, holds more loot)
Strategy:
- Stay in safe areas
- Pick up big bones + limpwurt roots + runes
- Bank at Edgeville
- 30-45 kills per hour
6. Making Headless Arrows (100-150K/hr)
Requirements: None
- Location: Any bank
- GP/Hour: 100-150K
- Difficulty: Very Easy
- AFK Level: Extreme
Combine arrow shafts with feathers. Ultra AFK.
Method:
- Buy arrow shafts from GE
- Buy feathers from GE
- Use arrow shaft on feathers
- Sell headless arrows
Why Do This:
- Zero requirements
- Perfect for Netflix/studying
- Can do on mobile with one hand
- Very consistent profit margins
Tips:
- Check margins before buying supplies
- Make 1,000+ per session
- Extremely relaxing
- Good for 1st time players
7. Cutting Gems (200-400K/hr)
Requirements: Crafting 20-43 (higher = better)
- Location: Any bank
- GP/Hour: 200-400K
- Difficulty: Easy
- AFK Level: High
Buy uncut gems, cut with chisel, sell cut gems.
Profitable Gems (check current prices):
- Sapphires (Crafting 20): Lower profit, safe margins
- Emeralds (Crafting 27): Decent
- Rubies (Crafting 34): Good profit
- Diamonds (Crafting 43): Best profit in F2P
Method:
- Buy 1,000+ uncut gems
- Use chisel on gem
- Click through crafting
- Sell cut gems
- ~2,800 per hour possible
8. Making Tiaras (150-200K/hr)
Requirements: Crafting 23, Runecrafting (any level)
- Location: Al Kharid furnace
- GP/Hour: 150-200K
- Difficulty: Easy
- AFK Level: Medium
Combine silver bars with tiara moulds.
Method:
- Buy silver bars
- Use bars on furnace
- Select tiara
- Bank and repeat
Alternative: Enchant tiaras at altars for higher profit (but slower).
9. Tanning Leather (300-500K/hr)
Requirements: Access to Al Kharid
- Location: Al Kharid tanner
- GP/Hour: 300-500K
- Difficulty: Easy
- AFK Level: Low (lots of running)
Buy hides, tan them, sell leather.
Best Hides (check margins):
- Green dragonhide: Most consistent
- Blue dragonhide: Higher profit per hide
- Red dragonhide: Best margins but limited supply
Method:
- Buy dragonhides from GE
- Tan at Ellis (Al Kharid tanner)
- Bank at Al Kharid
- Sell tanned leather at GE
- Repeat
Tips:
- Carry coins as platinum tokens (more inventory space)
- Use stamina potions for more trips/hr
- Fast but click-intensive
10. Making Gold Amulets (U) (150-250K/hr)
Requirements: Crafting 8
- Location: Any furnace
- GP/Hour: 150-250K
- Difficulty: Very Easy
- AFK Level: High
Craft unstrung gold amulets.
Method:
- Buy gold bars
- Use on furnace (Edgeville recommended)
- Select amulet
- Sell unstrung amulets
Why Unstrung?
- Don't need wool
- Faster to make
- Usually better margins
Efficient Wilderness Methods (Higher Risk)
11. Green Dragons (400-600K/hr)
Requirements: Combat 40+, can survive Wilderness
- Location: West of Ferox Enclave, Wilderness
- GP/Hour: 400-600K
- Risk: HIGH (PKers everywhere)
- Difficulty: Medium
High risk, high reward F2P method.
Drops Per Kill:
- Dragon bones (~3,000 GP)
- Green dragonhide (~2,000 GP)
- Total: ~5,000 GP per kill
Safety Setup:
- Rune scimitar (or best weapon) as +1 item
- Cheap armor you're willing to lose
- Food (lobbies or swordfish)
- Anti-dragon shield
- Games necklace for teleport
Strategy:
- Use Protect Item prayer (save your weapon)
- Watch for white dots (players)
- Escape at first sign of PKers
- Bank every 6-8 kills
- Use looting bag if confident
Escape Routes:
- Games necklace (30 Wilderness and below)
- Run to Ferox Enclave
- Log out if safe
12. Zammy Monks (200-300K/hr)
Requirements: Combat 30+
- Location: Chaos Temple (Wilderness)
- GP/Hour: 200-300K
- Risk: Medium
- Wilderness Level: 9-13
Kill Zamorakian monks for wines and monk robes.
Drops:
- Zamorak wines
- Monk robes (sell to shops or players)
- Coins
Why Wilderness?
- Better spawn rates than F2P mainland
- Can kill monks in Edgeville too (safer)
13. Looting in Wilderness (300-800K/hr)
Requirements: Wildy running ability
- Location: High-traffic PK spots
- GP/Hour: 300-800K (highly variable)
- Risk: Very High
- Difficulty: Hard
Pick up items dropped by PKers. High risk but can be very profitable.
Best Spots:
- Grand Exchange Wilderness entrance
- Ferox Enclave area
- Green dragon spots
What to Look For:
- Rune items
- Food and potions
- Ammunition
- Any valuable stackables
Merchanting & Flipping (Medium Capital Required)
14. Flipping Rune Items (Variable, 100-500K/hr)
Requirements: 1-5M starting capital
- Time: Active trading
- GP/Hour: 100K-500K+
- Difficulty: Medium
- Risk: Market fluctuation
Buy low, sell high on GE.
Best F2P Flip Items:
- Rune platebodies
- Rune chainbodies
- Rune full helms
- Rune scimitars
- Rune 2h swords
How to Flip:
- Check item margins (buy high, sell low instant)
- Place buy offer 5-10% below mid price
- Wait for purchases
- Place sell offer 5-10% above buy price
- Collect profit
Tips:
- Start with 100-500K capital
- Flip 3-5 different items
- Be patient with offers
- Avoid highly botted items
15. Merchanting Bulk Items (500K-2M/hr with capital)
Requirements: 5M+ capital recommended
- Time: Can be passive
- GP/Hour: Variable, high potential
- Difficulty: Hard
- Risk: High
Buy items in bulk when prices crash, sell when they recover.
Good Merch Items:
- Dragon bones (Prayer training item)
- Yew logs (Firemaking training)
- Raw lobsters (cooking training)
- Gold ore (Crafting training)
Strategy:
- Watch for market crashes
- Buy large quantities cheap
- Hold for days/weeks
- Sell when prices recover
- Requires patience and market knowledge
Shop Runs (F2P)
16. Feather Runs (50-100K per run, 5 min)
- Buy feathers from fishing shops
- World hop for stock
- Resell at GE
- 10-15 minutes for full run
17. Rune Shop Runs (100-150K per run, 10 min)
- Buy elemental runes from magic shops
- World hop between purchases
- Most profitable in low-pop worlds
- Consistent money
Best Shops:
- Aubury's (Varrock)
- Betty's (Port Sarim)
- Zaff's (Varrock)
Earning Your First Bond
Bond Goal: 10-14M GP
Best Strategy for First Bond:
Week 1 (0-3M):
- Zamorak wines (3 hours/day = ~1.5M/day)
- Mine iron ore when tired (1 hour = ~400K)
- Daily total: ~2M/day
Week 2 (3-7M):
- Continue wines (2-3 hours = 1.2M-1.8M)
- Add flipping with first 1M profit (100-200K/day)
- Mine iron ore as backup
- Daily total: ~1.5-2M/day
Week 3 (7-12M):
- Mix wines + mining + flipping
- Hit bond price (10-14M)
- Buy bond immediately
Week 4+: Switch to P2P methods (much easier to sustain bonds)
F2P AFK Methods
Want to AFK in F2P?
Best Options:
- Yew trees - Very AFK (200-300K/hr)
- Iron ore - High AFK (300-500K/hr)
- Headless arrows - Extreme AFK (100-150K/hr)
- Cutting gems - High AFK (200-400K/hr)
Common F2P Money-Making Mistakes
❌ Doing low-profit methods - Banking normal logs instead of yews
❌ Ignoring margins - Not checking if method is still profitable
❌ Getting PKed regularly - Risking too much in Wilderness
❌ Giving up too early - First bond is hardest, gets easier
❌ Buying cosmetics - Save every GP for bond
❌ Wrong flipping items - Flipping low-volume items
F2P Money Making Tier List
S-Tier (Best overall):
- Zamorak wines (400-600K/hr)
- Mining iron ore (300-500K/hr)
A-Tier (Excellent):
- Smithing steel bars (300-400K/hr)
- Green dragons (400-600K/hr, risky)
- Tanning dragonhide (300-500K/hr)
B-Tier (Good):
- Cutting yews (200-300K/hr)
- Cutting gems (200-400K/hr)
- Hill giants (150-250K/hr)
C-Tier (Decent for beginners):
- Headless arrows (100-150K/hr)
- Making tiaras (150-200K/hr)
- Gold amulets (150-250K/hr)
FAQ
How long to earn a bond in F2P?
15-30 hours of efficient money-making (wines, iron ore, etc.). Realistically 1-2 weeks of casual play.
Should I buy my first bond with real money?
If you can afford it, yes. Making money in P2P is 5-10x easier. Consider it an investment that pays off immediately.
What's the fastest F2P money maker?
Zamorak wines (400-600K/hr) with proper technique and world hopping.
Can I sustain bonds as F2P only?
Technically yes, but very time-consuming (30+ hours per bond). Most players work toward P2P then sustain bonds easily in members.
What about bot competition?
F2P has heavy bot presence. Wines and dragons are most affected. Mine iron ore and cut yews for less competition.
Is it worth killing F2P dragons?
Yes, if you can survive PKers. 400-600K/hr profit makes it worthwhile despite risk.
From F2P to P2P Path
Phase 1: First Week (F2P)
- Grind Zamorak wines
- Build to 3-5M
- Learn basic money-making
Phase 2: Bond Push (F2P)
- Intense grinding for 10-14M
- Mix wines + iron ore + flipping
- Save 100% of profits
Phase 3: First 2 Weeks P2P
- Do Varrock diaries (battlestaff money)
- Unlock herb runs (300K+ per run)
- Build to 40-50M
Phase 4: P2P Sustain
- Easy to earn 10-14M per week
- Never pay for membership again
- Save extras for gear/skills
Related Tools & Guides
- Best Money Making Methods 2026 - P2P methods
- Low Level Money Making - Early game GP
- Combat Calculator - Plan your training
- Experience Table - Track levels
Conclusion
Making money in F2P OSRS requires patience and smart method selection. While it's harder than P2P, earning 300-600K per hour is completely achievable with methods like Zamorak wines and iron ore mining.
Key Takeaways:
- Your first bond (10-14M) takes 15-30 hours of grinding
- Zamorak wines are the best GP/hr in F2P
- Avoid Wilderness if you're risk-averse
- AFK methods exist (yews, iron ore) but pay less
- Once you get P2P, sustaining bonds becomes easy
Best Daily F2P Routine:
- 2 hours Zamorak wines: ~1M GP
- 1 hour mining iron ore: ~400K GP
- 30 min merchanting: ~100-200K GP
- Daily total: 1.5M+ GP
At this rate, you'll earn your first bond in 7-10 days. From there, P2P money-making will make the game significantly easier!
Good luck with your F2P grind, and see you in members soon!
Ready to apply what you learned?
Plug your stats into our free OSRS calculators to see exact XP, GP costs, and time estimates before you commit to a training method.
Sources & methodology
XP rates, requirements, and drop data in this guide are cross-checked against the OSRS Wiki and verified against in-game behaviour. Grand Exchange prices move daily, so treat GP/hr figures as estimates and confirm current prices with the OSRS Wiki price tracker before committing to a method.
Darren started playing the original RuneScape 2 back in the day and came back when Old School RuneScape launched. He's played on and off over the years and built OSRSToolkit to give players a single place to find reliable tools, calculators, and guides — all informed by real in-game experience.